Posted at: 15 March
Principal 3C's Specialist - Remote/Hybrid
Company
Sony Interactive Entertainment
Sony Interactive Entertainment, headquartered in San Mateo, CA, is a global leader in the gaming industry, specializing in video game consoles, digital services, and game development for the consumer market.
Remote Hiring Policy:
PlayStation supports remote work for various roles and has a global hiring practice, with team members located in regions such as the United States and Southeast Asia. Candidates are encouraged to apply from diverse locations.
Job Type
Full-time
Allowed Applicant Locations
Philippines, United States, Singapore, Malaysia, Vietnam, Thailand, Indonesia
Job Description
Why PlayStation?
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
Role Overview:
We're looking for a Principal Designer and 3Cs specialist to join our Firesprite team to work on creating and evolving a AAA locomotion and camera system for a story-driven 'Narrative Adventure' with genre defining goals.
This is an ambitious, AAA project with a heavy focus on atmosphere, storytelling, player agency and immersion into ground-breaking territory on next-generation hardware technologies.
Our ideal candidate is a 3Cs Designer with a track record of crafting and delivering high quality character locomotion with a leaning towards cinematic staging and the ability to craft a smooth player experience that links with our narrative and cinematic intent. Working closely with the Lead Designers, Game Director and other team members to evolve and develop the current 3Cs solution into something truly evolutionary.
As a Principal, you will be the key knowledge repository for this area and will be expected to represent the 3Cs systems across all gameplay, cinematic and narrative aspects of the title, both in free and scripted locomotion.
We would consider hybrid and remote working.
What you'll be doing:
- Crafting our on-the-sticks experience in free locomotion, including the setup and maintenance of cameras, inputs and character movement systems.
- Ensuring our scripted locomotion and gameplay transitions seamlessly from cutscenes and open gameplay and allows for cinematic framing, actions and events to take place without breaking immersion.
- Establish and maintain a set of locomotion principles and standards across the game.
- Help establish and drive additive motions and systems to accurately convey emotions across the locomotion systems.
- Plan and prioritise tasks to ensure they are completed on time and to desired quality.
- Collaborating with departments to resolve any technical challenges and push project quality.
- Evangelise locomotion and player control to be a positive multiplier to our cinematic game.
What we're looking for:
- An experienced Principal 3Cs Specialist.
- A portfolio that shows examples of 3Cs implementations in 3rd person titles that highlight quality, smoothness of motion and immersion.
- An excellent working knowledge of Unreal engine 5.
- Proven understanding of motion matching systems and principles.
- Excellent understanding and knowledge of player and gameplay cameras.
- A deep understanding of how to effectively move between gameplay, cinematics and interactions.
- An outstanding team collaborator and someone who can take the initiative in problem solving for the cinematics team.
- Excellent communication, organisational and interpersonal skills.
Desirable skills:
- Experience driving a feature team.
- Experience with camera systems and cinematic to gameplay transitioning.
Benefits:
- Discretionary bonus opportunity
- Hybrid Working (within Flexmodes)
- Private Medical Insurance
- Dental Scheme
- 25 days holiday per year
- Access to cycle garage and showers
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.