Posted at: 22 March

Associate Game Designer

Company

Arc.dev

Arc.dev is a freelance platform that only connects developers who pass their vetting process. NOTE: Jobs posted by Arc.dev are freelance opportunities provided by their clients, and you will likely communicate with Arc.dev when applying for a job.

Remote Hiring Policy:

Arc.dev is a fully remote freelance platform.

Job Type

Full-time

Allowed Applicant Locations

North America, South America

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Job Description

Do you want to work on complex and pressing challenges—the kind that bring together curious, ambitious, and determined leaders who strive to become better every day? If this sounds like you, you’ve come to the right place.

Your Impact

You will work with the Senior Game Designer to develop game concepts that are both engaging and deliver on product learning (or assessment) goals. You will support the team in carrying game concepts from early ideation to fully realized, functional experiences. You will leverage game design to make an impact beyond traditional games.

You will craft compelling puzzles and experiences, test them with coworkers and colleagues to gather immediate feedback. You will devise innovative and unconventional methods to test early game concepts and interactions. Additionally, you will balance complex game systems and rules, and iterate and fine-tune game elements to achieve perfection. You will additionally create support documentation for your designs. This includes drafting one-pagers, outlining feature sets, assisting in designing data structures, creating flowcharts, and helping to develop presentations.

Your Growth

The Game-Based Innovations Lab (GBIL) creates games and game-based experiences designed to educate, to assess, and to foster meaningful connections with our users. The team is made up of approximately 25 scientists, designers, engineers, and product specialists who leverage their deep expertise to craft engaging products that make an impact outside of traditional game/entertainment spaces.

The GBIL team is distributed across North and South America. While you will be assigned an office based on your location, remote locations are welcome.

Your qualifications and skills

  • A portfolio of work that supports your experience as a game designer
  • 3+ years of professional experience and includes at least 1-2 “shipped” products
  • Experience generating puzzle design, system design, and narrative design in products
  • Experience with user testing your ideas
  • Experience developing paper and interactive prototypes
  • Experience writing clean and complete documentation such as a GDD
  • Experience taking direction from stakeholders/product owners
  • Experience presenting your ideas and communicating clearly
  • Experience working remotely
  • Experience working with a cross-functional team
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